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Sony Reveals Adaptive PS5 VR Controllers

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Get a better feel of a world beyond our own.

The tricky thing about designing new virtual reality gear is that we haven’t quite cracked how to make interaction with virtual worlds seamless just yet. We’re no where near Ready Player One status, for instance, where you have a big ol’ power glove reacting to haptic feedback. However, new innovations in traditional controllers have inspired some new movements in the VR sectors. Unsurprisingly, one of the ones to watch is Sony.

With the PlayStation 5’s DualSense controller and its detailed adaptive triggers and haptic feedback making waves, Sony has decided to take things a step further and adapt the same design philosophy into PlayStation VR. Today, Sony unveiled the new VR controllers to be used with PS5 VR games, and they’re quite impressive. Adopting an almost mystical-looking orb shape, these new controllers feature the same adaptive triggers as the DualSense, as well as haptic feedback and even finger touch detection. That last part is especially interesting, as finger touch detection will allow the controllers to perceive much more minute movements and gestures. The controllers also feature built-in tracking to the PS5 VR headset to keep your in-game hands from waggling all over the place.

“SIE’s Product, Engineering, and Design teams have collaborated to build our new VR controller from the ground up with a goal of making a huge leap from current-gen VR gaming,” said PlayStation’s head of platform planning and management Hideaki Nishino. “Prototypes of our new VR controller will be in the hands of the development community soon, and we can’t wait to see what ideas they come up with and how the controller helps bring their imagination to life!”

We still need the deets on the new PS5 VR headset, but according to Sony, this new headset will feature an improved resolution and FOV. Don’t expect to see it this year, though.