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‘Marvel’s Spider-Man: Miles Morales’ Comes to PC November 18

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PlayStation is establishing a consistent pipeline from console to PC.

With the success of the late-stage PC ports of games like Horizon: Zero Dawn, God of War, and Marvel’s Spider-Man, it’s becoming increasingly increasingly clear to PlayStation that there is a ready and willing audience for their exclusive games outside of their original ecosystem. This is why the company has begun making concentrated efforts to map out ports from PlayStation consoles to PC, and why numerous previously-exclusive games are making their way there in droves.

The latest game to receive a PC release date is Marvel’s Spider-Man: Miles Morales, following quickly after the recent PC release of Marvel’s Spider-Man. Miles Morales will be releasing on PC storefronts on November 18 for a slightly-reduced price of $49.99 USD. The game will be a 1:1 port of the PlayStation version, though the publisher is also hyping up its boosted graphics capabilities.

“The game is fully optimized for ultra-wide gaming and supports ultra-wide aspect ratios of 21:9, 32:9 and even 48:9 when using triple monitor setups,” writes Julian Huijbregts, Community Manager for Nixxes Software, on the official PlayStation blog. “Similar to what our team did for Marvel’s Spider-Man Remastered, the cinematics in Marvel’s Spider-Man: Miles Morales on PC are adapted to be fully viewable in aspect ratios up to 32:9.”

“Marvel’s Spider-Man: Miles Morales supports the latest performance enhancing upscaling technologies, like NVIDIA DLSS 3. This technology for GeForce RTX 40 Series GPUs combines DLSS Super Resolution, DLSS Frame Generation, and NVIDIA Reflex to boost your frame rate to new heights. NVIDIA DLSS 2, NVIDIA DLAA, and NVIDIA Reflex will also be supported.”

Those who pre-order the game will receive a bundle of early content unlocks, including the T.R.A.C.K. Suit, the Into the Spider-Verse Suit, the Gravity Well gadget, and three skill points.

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