Let the hype countdown begin anew.
In an exclusive story published on Wired on Wednesday, Sony admitted that yes, it has been working on the PlayStation 5 for the last four years. System architect Mark Cerny revealed some important details about the upcoming console, saying that it’s “a true game-changer that allows for fundamental changes in what a game can be.”
“The key question,” Cerny says, “is whether the console adds another layer to the sorts of experiences you already have access to, or if it allows for fundamental changes in what a game can be.”
In terms of tech specifications, the new console will be a huge improvement from the predecessors. Cerny revealed that the CPU will be based on the third generation Ryzen line from AMD and will contain eight cores of AMD’s new nm Zen 2 microarchitecture. On the other hand, the GPU, which is customized from the Radeon’s Navi family, will support ray tracing.
Ray tracing is a new technique that apparently models the travel of light to simulate complex interactions in 3D environments. Wired also says, “While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into high-end processors and Nvidia’s recently announced RTX line, no game console has been able to manage it. Yet.”
Cerny is less willing to reveal the PS5’s SSD, but claims that it has “a raw bandwidth higher than any SSD currently on the market for PCs.”
More details will be revealed soon, so stay tuned!