Microsoft has just revealed its plans to expand its online gaming platform Xbox Live to various other platforms – the only problem is, it didn’t mean to do that at all.
The plan was to unveil this news at the 2019 Game Developers Conference (GDC) to be held in San Francisco next month. Microsoft is hosting a panel at the annual gathering entitled, “Xbox Live: Growing & Engaging Your Gaming Community Across Platforms.” A short description in the GDC website meant to garner interest from potential goers accidentally revealed the information about Microsoft’s plans of making Xbox Live available on other platforms.
The description has since been deleted in an attempt to rectify the situation, but a copy has been saved and published online by Windows Central.
“Xbox Live is about to get MUCH bigger. Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform XDK,” the description for the GDC panel read. “Get a first look at the SDK to enable game developers to connect players between iOS, Android, and Switch in addition to Xbox and any game in the Microsoft Store on Windows PCs.”
Expanding Xbox Live will benefit Microsoft more than anyone, as this means that the service will be potentially availed by hundreds and thousands of new users who don’t have an Xbox and didn’t have previous access to the service.